In-game still from Shiroku

· Legacy · Cities: Skylines II

Shiroku

A Japan-inspired seaside town on a custom-made map, followed by the foundations of a big city and its highway interchange.

Still from the series

01 · The story

The story behind Shiroku

Shiroku (spring 2024) marked a return to Cities: Skylines II after months of doubt about the game — played on a map Ben designed himself.

It started small: a Japan-inspired seaside town, made possible by the first textures and roads on Paradox Mods. A train station, medium-density buildings and a decorated public beach followed, with farms and light industry to finally break even.

Episode 6 shifted to a new, still unnamed metropolis. The first step was a highway connection big enough for future traffic; the four-way interchange was then torn down and rebuilt for more capacity.

The last episodes grew downtown with high-density housing, eased traffic with second lanes on the ramps and set up a provisional central station with the mods available at the time.

02

Key stations

Where to start if you only watch a few episodes.

Developing a Seaside Town

Laying out a small Japan-inspired seaside town, using the first textures and roads from Paradox Mods.

  1. 01SR 2 · 52:15Laying out the Japan-inspired seaside town.
  2. 02SR 6 · 1:25:03Foundations of the big city and its highway.
  3. 03SR 7 · 12:59Rebuilding the four-way interchange.

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· FAQ

Questions about this line

How many episodes does Shiroku have?

Shiroku has 9 episodes on YouTube, published between Apr 2024 and May 2024 and played in Cities: Skylines II. All of them are listed at the bottom of this page.

Will Shiroku continue?

No. Shiroku is complete and kept online as part of the channel's archive. The current series are listed under Masterplans.

03

All stations

All 9 episodes in order, from the first one. Episodes open on YouTube.

Playlist on YouTube →
  1. SR 1 · 2024.04.21 · 59:02Starting a New CityA fresh start on a custom map built by Ben — and an honest look at the state of Cities: Skylines II.YOUTUBE ↗
  2. SR 2 · 2024.04.23 · 52:15Developing a Seaside TownLaying out a small Japan-inspired seaside town, using the first textures and roads from Paradox Mods.YOUTUBE ↗
  3. SR 3 · 2024.04.26 · 1:03:26First Train Station and medium density buildingsA train station and medium-density buildings for the seaside town, despite limited mod support.YOUTUBE ↗
  4. SR 4 · 2024.04.28 · 56:21Beach Decoration and first farmsDecorating the public beach and adding farms and light industry to break even.YOUTUBE ↗
  5. SR 5 · 2024.05.04 · 42:49Agriculture, Expading my first town, breaking evenFarming, more homes, postal services and lower taxes — the first town breaks even.YOUTUBE ↗
  6. SR 6 · 2024.05.07 · 1:25:03Foundations of a Big CityFinishing the seaside town and laying the highway foundation for a new metropolis.YOUTUBE ↗
  7. SR 7 · 2024.05.11 · 12:59Changing the Innercity 4-Way InterchangeTearing down and rebuilding the inner-city four-way interchange for more capacity.YOUTUBE ↗
  8. SR 8 · 2024.05.15 · 36:00Growing the Downtown DistrictGrowing downtown with high-density housing and easing traffic with second lanes on the ramps.YOUTUBE ↗
  9. SR 9 · 2024.05.28 · 31:30New Central Station for the main cityA provisional central station for the main city, built with the mods available at the time.YOUTUBE ↗