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· Engineering · Cities: Skylines

81 Tiles in Cities: Skylines — how to use the full map

CS1各停 LocalLegacy video

Douglas Perkins · CC BY 4.0 · Wikimedia Commons

BY
Ben · citybuilderben
PUBLISHED
UPDATED
TESTED ON
CS1 · March 2021 (video) — re-check the Workshop for the current version
TL;DR ·

81 Tiles is a Cities: Skylines 1 mod that unlocks the whole 9×9 map instead of the 25 tiles the base game allows. Subscribe on the Steam Workshop, enable it in Content Manager, then buy the extra tiles in the Areas view — and keep a backup save, because big maps cost performance.

Video: Using the full map for gameplay with 81 tiles mod · open on YouTube ↗

· What you need

  • 81 Tiles ↗ — the original mod by BloodyPenguin, as used in the video — check the Workshop for the currently maintained version

81 tiles is the full size of every Cities: Skylines map, but the base game only lets you build on 25 of them. The 81 Tiles mod removes that limit, so a real-world map — a whole valley, a coastline, a Shinkansen corridor — fits in one save.

What 81 tiles actually means

A Cities: Skylines 1 map is a 9×9 grid of tiles. Each tile is 1.92 km wide, so the full map covers roughly 17.3 × 17.3 km.

Setting Tiles Approx. area
Base game 25 (5×5) 9.6 × 9.6 km
81 Tiles mod 81 (9×9) 17.3 × 17.3 km

The outer ring is where most real-world maps put their best features: the next town, the mountain pass, the other end of the rail line. Without the mod they stay scenery.

Installing the 81 Tiles mod

  1. Subscribe to the mod on the Steam Workshop. The video uses the original mod by BloodyPenguin; it has been continued by other authors since (the 2023 mods guide links a newer version) — pick the one the Workshop lists as compatible with your game version.
  2. Start the game, open Content Manager → Mods and enable it.
  3. Load your city (or start a new one).
  4. Decide how you want to play:
    • Unlock everything at once — all 81 tiles are available from the start. Good for real-world rebuilds and creative builds.
    • Buy tiles over time — the vanilla approach, and the one used in the video: the city still unlocks land as it grows, it just doesn’t stop at 25.

What to plan before you expand

  • Outside connections run to the map edge. With 81 tiles your highways and rail lines reach them directly, which changes where traffic enters the city.
  • Services scale with area. Fire, police and garbage coverage that worked for 25 tiles will leave gaps on 81.
  • Performance depends on what you build, not on tile count. A sparse rural ring costs little; a second downtown costs a lot.
  • Back up your save before the first purchase. Buying tiles is one-way.

When to use it

The mod shines on real-world maps, where the reference area rarely fits into 25 tiles. It’s the first step of the workflow in Realistic maps and street overlays. For a normal sandbox city, 25 tiles is plenty for most players.

What about Cities: Skylines II?

Cities: Skylines II starts from a much larger buildable area than CS1, so most players never miss the edge. Mods that unlock the last border tiles exist on Paradox Mods — check their compatibility after every game update.

Watch the original tutorial

The 2021 video walks through installation and both ways of unlocking tiles. Use the chapters below to jump to a step.

Video chapters

  1. 0:00Intro
  2. 1:50The standard map size of 5×5 squares
  3. 2:43Where the 81 Tiles mod by BloodyPenguin is installed
  4. 3:03Where to find the mod
  5. 3:28Activating the 81 Tiles mod
  6. 4:04Freedom of choice — all 81 tiles unlocked from the start
  7. 6:00The vanilla approach — buying tiles over time (my approach)

Clicking a chapter starts the video above at that point.

FAQ

How many tiles does Cities: Skylines allow without mods?

The base game lets you own 25 of the map's 81 tiles, a 5×5 block in the middle. The 81 Tiles mod opens the remaining 56.

Can I add 81 Tiles to an existing city?

Yes. Enable the mod, load the save and the extra tiles become purchasable. Make a copy of the save first.

Does 81 Tiles slow the game down?

The mod itself is light. What costs performance is what you build on the extra land: more buildings, citizens and vehicles to simulate.

Is there an 81 Tiles mod for Cities: Skylines II?

CS2 already gives you far more buildable area than CS1. Mods that unlock the remaining border tiles exist on Paradox Mods — check the current compatibility before installing.